Books for/about - 3d studio


 

 
3ds Max 8 Bible (Bible (Wiley))

Publisher: Wiley
Authors: Kelly L. Murdock

ISBN: 0471786187
List Price: $49.99
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Avg Cusomer Rating: 4
Reviews:
Summary: Graphic Bible
Great book, complete,exaustive, may be necessary to introduce more colored photo with a better resolution.
Summary: Great For Newcomers or Advanced Users
I'm new to 3ds Max 8, so I bought this book to try and help me learn the program~ This book very well written and goes through all the tools and workings of 3ds max 8 plus some of the more popular plug-ins (afterburn etc.) I would recommend this book for anyone who wants to know the ins and outs of 3ds Max, it's great:-)
Summary: Solid value.
I find this a well written resource of value to newcomers to the subject. It will have a place beside the computer for years to come. Truly an indepth exposition on the program.
Those seeking artistic inspiration with the software should look elsewhere.
Summary:


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Foundation 3ds Max 8 Architectural Visualization

Publisher: friends of ED
Authors: Brian L. Smith

ISBN: 1590595572
List Price: $59.99
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Avg Cusomer Rating: 3
Reviews:
Summary: By if you are a beginner.
The book is only for beginners, if you know your basics in max this isn't the book for you.
Instead should look at the lighting and rendering books for max if you want your renders to shine.
Summary: Very good book.
If you are the beginner in 3D architectural visualization and you are looking for jumpstart in this branch of 3D business, this book is definately for you.
It tells you how to organize production process from beginning to completion. Gives you illustrated advices with explanation what and how.
Book is very easy to understand even if english isn't your primary language. Everything written clean and understandable.


Summary: An Architects Tool
This book is succinctly written and specific to the Architecture profession. The author thoroughly covers all pertinent aspects archtectural visualization-- written in such a way that is clear and easily understood.

The author explains the best methods of performing actions and emphasizes shortcuts. The only complaint I have is that the book is black and white and sometimes difficult to see what he is referring to in the a few of the images. Although conceptually his explanations make up for this deficiency. Overall, this book is heads and shoulders above all over books on 3dmax if you're specifically looking for Architectural visualization.
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Essential Lightwave 3D 8 (Book w/ CD-ROM)

Publisher: Wordware Publishing, Inc.
Authors: Timothy Albee

ISBN: 1556220820
List Price: $44.95
Amazon Price: $28.32
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Avg Cusomer Rating: 4
Reviews:
Summary: great for beginners
With no experience in 3D modeling, this book helped me get started. It showed me the best way to use the tools in Lightwave as well as some concepts behind modelinganimating. Now I am modeling cars, places, people, and doing some light animation.

The author writes with a sense of humor and personality. Therefore, it's not boring to read. However, it can sometimes be long-winded.

I didn't give it five stars because the author often skips steps. While some steps the author skips because he has gone over them before (which is good), other steps are completely new and necessary yet are omitted. You then waste a lot of time trying to figure out for yourself how to get to the next step.

Overall, if you want to get started with Lightwave, I recommend using this book coupled with the Lightwave help.
Summary: Awesome!!!
This book came just in time when i needed it!! It is in great quality, REALLY helpful book! This book is one of those beginner books.
Summary: Good
Good delivery ... took longer than expected, but not longer than the 14 business days
Summary:


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3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware

Publisher: Focal Press
Authors: Autodesk

ISBN: 0240807901
List Price: $49.95
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Avg Cusomer Rating: 4
Reviews:
Summary: Great beginners book
Honestly a few days ago I did not know a thing about 3D Studio Max 8. All that I knew was that I needed to learn it. This book Ultimately is the beginner's bible for those out there that have no clue about how to use 3d Studio Max. It is divided into sections which cover all the bases from the Overall user interface, modelling, Animation, texturing and finally rendering.
If you want to get started on 3D studio max 8 this is the book, But!!

IF YOU ARE ALREADY EXPERIENCED AT USING IT THIS BOOK IS MORE OR LESS USELESS TO YOU!!!(Maybe as just a reference but that's it)
Summary: Great book
Great book for 3D beginners, but that's about it. Some tutorials on ligting and shadows are pretty good.
Summary: Hands on for beginners
I am new to the world of 3d and have no clue with regards to a 3d environment. My company bought 3ds Max 8 and have also sent me on a course to "get-up-to-speed" quickly. Before the course started I thought I would purchase this book so that I do not look like a total novice on the course. What I love about the book is that it explains concepts and then moves into a practicle aspects of what it explained. At all times I knew exatly what I had to do (as they have many screen dumps) and I never found myself looking for a button or a tab (which I often find myself doing with training matterial). I have completed the book and have attended 2 days of the 3ds Max course. To my amazement I would say that I am compentent at this stage of the course.
To conclude: I think that attending a course is always the best way of learning (if you have a great facilitator) BUT this costs a lot of money. If money is an issue I can highly recommend this book to learn the basics of 3ds Max 8. I hope that they bring out another book that is more indepth.
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Deconstructing the Elements with 3ds Max, Second Edition: Create natural fire, earth, air and water without plug-ins

Publisher: Focal Press
Authors: Pete Draper

ISBN: 024052019X
List Price: $49.95
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Avg Cusomer Rating: 5
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Summary: Excellent intermediate to advanced tutorial
I'm 3 tutorials in and very impressed so far, especially with the methodology behind the use of materials to simulate phenomena. The included screenshots on the DVD Rom have been very useful when I miss something, and the reference material is outstanding. This is definitely for users with some experience, and is refreshingly lacking in redundant instructions, but should add a level of sophistication to any 3D artist's toolbox.
I just wish I knew they were going to drop $20 off the price before I preordered...
Summary: Can't Wait
I am a student currently studying Digital Animation and Game Design. I first heard of Pete Draper's book from a fellow classmate who currently owns a first edition copy. Just thumbing through the tutorials my jaw dropped.

Deconstructing the Elements has fast become the keystone to many students personal 3ds Max libraries. (We have even been recommending it to our teachers) The tutorials are laid out fantastically and teach you as much about the concepts as well as `how to.'

Deconstructing the Elements is the best resource for anyone who wants to learn elemental effects and particle systems within 3ds Max. I can't wait for this book...
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Essential CG Lighting Techniques with 3ds Max

Publisher: Focal Press
Authors: Darren Brooker

ISBN: 024052022X
List Price: $49.95
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Avg Cusomer Rating: 5
Reviews:
Summary: Very Nice Book
I'm an architect and i needed some book that actually focused on several types of ilumination for architectural visualization, and this book has it, it's divided in 4 parts, theory, techniques, tips and tricks and taking it further. I like that it has the light theory, an essential part to understand how light actually works in nature.

I've only read the theory, and i've browsed some other chapters and the explanations are very clear, very easy to follow and understand, any new or veteran user of 3ds Max will feel comfortable reading this book; lots of pictures to see in full color.
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Cinema 4D 9/9.1 Handbook (Graphics Series)

Publisher: Charles River Media
Authors: Adam Watkins Anson Call

ISBN: 1584504021
List Price: $49.95
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Avg Cusomer Rating: 4
Reviews:
Summary: cool beans
I took a class on maya in college a year ago, spend most of my time in maya. When I received a full copy of cinema 4d I thought ill give it a world & see what the fuss is about.
This book is pretty simple, I was amazed at how simple 3d can be. As a Maya user, there is no node based system, no user control, no history in cinema that iv come to know in maya.
cinema turns 3d from a high end user to a hobby. some may find this strange, im one of those that want that level of control maya has to offer however for anyone just starting out who doesn't want to know the why behind modeling & whats really going on then cinema 4d is your flame & this book will guide you in a world of fun.

The projects are ok, short & to the point, you get a well coverage of modeling, animation, rigging, rendering even cloth & toon. after browsing the book I must say it would take anyone a month to learn cinema & another month to master cinema using what you learn in this book which is unheard of in Maya. I highly enjoyed this book, found it less detailed keeping the reader more on skill then brainy concepts that make you feel as if you just earned a P.H.D. If you buy this book, congrats!
Summary: Only partially satisfied
As a fan of two previous versions of the C4d Handbook I looked forward to working through the tutorials in the v9/9.1 book. The enclosed CD (necessary for the tutorials) refused to load and/or allow its files to be copied for use in Cinema 4D. I returned the CD to the publisher with explanation and received a new CD. Same problem. Returned it and got a third CD. Same problem. Very frustrating. The book looks well written as usual. Too bad it is usless to me.
Summary: Great book
This book makes learning Cinema 4D easy. The book has a good flow to it, and continually builds upon itself to help you remember the basics.
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3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) (Graphics Series)

Publisher: Charles River Media
Authors: Sanford Kennedy

ISBN: 1584503343
List Price: $49.95
Amazon Price: $34.97
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Avg Cusomer Rating: 1
Reviews:
Summary: Poor Animation Quality
Kennedy's book teaches some basics but the quality of his results leaves alot to be desired. It makes you wonder why he would slam the incredible 3D done in Final Fantasy when he isn't even in the same league and probably never will be. The illustrations and textual layout are not as clear as they should be. If you want to learn the basics, you can get something from this book. However, a good book shows you how to get good results. The results he achieves in this book are subpar.

Many other books do far better.

Not recommended.
Summary: Worst looking renders I've seen in a published tome
I'm stunned that the author claims to have success in this industry given the absolutely horrible work he passes off as being professional in quality. I'm very serious that I have not seen such poor quality in ANY other book. I teach 3D and have seen much better work from novice students. My only conclusion is that the author completely lacks the capacity to be self-critical of his own work given that he obviously believes his film-in-progress merits serious consideration. Do not be misled into thinking that any of the work shown in this book would be acceptable commercially.
Summary: Terrible Book
This book misses a lot of what it teaches by not including much of what you see in the book (models, etc....), I agree with most of the other reviews here, I have this book that is why I do not recommend it, better get the book by Barrett Fox on 3DSMax6 on how to complete an animation project. That is a great book.
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