Books for/about - hardware hacking


 

 
Hacking the PSP: Cool Hacks, Mods, and Customizations for the Sony Playstation Portable (ExtremeTech)

Publisher: Wiley
Authors: Auri Rahimzadeh

ISBN: 0471778877
List Price: $24.99
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Avg Cusomer Rating: 5
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Summary: Useful book
I recieved a PSP for christmas, but until I got this book I had no idea what a powerful machine it is! This book will teach you how to do anything you have ever wanted to do, including; build a battery pack, revert your firmware (without bricking your psp!), turn a one player game into a two player game, write your own homebrew applications, watch Tivo, take documents with you, teach your PSP how to read, instant message, and tons of other cool hacks! The accomompanying website is also a great help, since it is filled with homebrew applications! I also highly suggest his other book, Geek my Ride.
Summary: great psp accompaniment!!!
I received a Sony PSP as a mother's day gift and wanted to gain more intell than I found in the owner's manual. I purchased Mr. Rahimzadeh's book and found it extraordinarily useful! I recommend HACKING THE PSP to anyone who wants to take full advantage of all the cool capabilities of their new toy.
Summary: The best book for hacking the PSP
I got this book a few days ago and I could not put this down. The first day I put a couple of home brew games on my psp and it worked fine. This is a Great book!
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Hacking Video Game Consoles: Turn your old video game systems into awesome new portables (ExtremeTech)

Publisher: John Wiley & Sons
Authors: Benjamin Heckendorn

ISBN: 0764578065
List Price: $29.99
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Avg Cusomer Rating: 4
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Summary: Recycling video consoles
A great book for instruction on how to use old video game systems and transform them into new game systems.
Summary: the real deal!!!
this isnt just some book that puts all the weight on your shoulders to make sense of it and track down hard to find parts and make this some kind of impossible task. its the real deal!! you really can do this yourself with only basic electronics skill. the best skill probably is a love of video games, which will pretty easily overcome any challenges for technical expertise you might not have...tho little of that is necessary anyways. stop by his web site asap!!! the real thing!
Summary: Hacking systems? This is a must own!
This book is simply incredible! If you have ever wondered what to do with your old systems that are around your house, this book provides the answer.

The book is extremly easy to follow, ever for people like me who have never soldered anything in my life. The book describes step by step how to take apart a screen from either a portable tv or a portable PSOne screen. He also gives two different portable ideas for each of the four different systems featured in the book (PSOne, Atari 2600 - 4 switch, NES, and SNES Mini).

Just by showing how to take apart the units and describing what is being done, this book opens up posibilities for making any system you own portable (Check his website for proof).

The only complaints that I have about this book is that there are a couple of misprints for some diagrams. All of this is fixed in erratas on his site. Other than that, I wished he would have shown more systems and how to make them portable.

I just couldn't get enough! And I bet you'll love it as well!
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Hardware Hacking Projects for Geeks

Publisher: O'Reilly Media
Authors: Scott Fullam

ISBN: 0596003145
List Price: $29.95
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Summary: Highrise building = LED-style display!?!?
The point of this book is to encourage creative engagement with electro/mechanical technology - to go beyond typical uses - to rediscover the inner inventor and toymaker.
Each project teaches the builder fundamental technologies that can be applied in many situations. Most of the projects can be re-scaled to a range of budgets and available materials.
Well written, illustrated, and resourced. A fun read!
Summary: Training the young hardware geek
This is a big, floppy paperback full of projects many geeks or would be geeks already know about. After all, the internet leaks this sort of information all over. However despite some of the projects being a little underwhelming for the geek about town, the fifteen projects would probably be the perfect introduction to hardware hacking for a youngster keen to get into electronics and computers.

Now that there are very few electronic hobbyist magazines around, it is hard to know how any except the most talented youngsters will get started on hacking gadgets, except via books like this. Having a talented toy designer write the book is a great ploy, as many of the best gadgets are derived from subverting toys and general consumer appliances.

Some of the introductory projects are a little wimpy. The author doesn't really make it sufficiently clear that an external battery pack for a notebook computer is unlikely to extend your working time much (alkaline batteries are ill suited to most high current drain computers). However there is an undeniable need for a very simple introduction to the tools and materials you need to use. This is one of six tasks teaching tools and materials. The last couple are hacking Furbys, and making a video periscope for a car.

The advanced section includes digital video recorders, building lighting control, a remote GPS object tracker (just like James Bond). There is a very nice one chapter introduction to making wearable computers.

The book would make a perfect gift for the potential hardware geek.
Summary: Very accurate and true to form
After making a few these hacks you learn a couple things about the book. Try to stay with the recommended materials list and you will do fine. It also gets you working on the basics of circuitry. However it is as labeled "projects" not really anything too much to learn from, but great if you just want to have some fun.
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Handmade Electronic Music: The Art of Hardware Hacking

Publisher: Routledge
Authors: Nicolas Collins

ISBN: 0415975921
List Price: $24.95
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Summary: Perfect for hacking!
Perfect for beginners, perfect for constructing your first instruments. it's a very good choise, and Collins make it wonderfull.
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MAKE: Technology on Your Time Vol. 1 (Make: Technology on Your Time)

Publisher: O'Reilly Media
Authors: O'Reilly & Associates Inc

ISBN: 0596009224
List Price: $14.99
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Summary: Too much fun stuff for one book
I stumbled across Make: in a retail store and bought a copy. Nearly fifteen bucks for a "magazine" is pretty spendy for me, but minimal advertising and lots of interesting articles and reviews hooked me. I've since subscribed, but when I found out Amazon had back issues at discounted prices, I had to pick up the issues I had missed. In addition to gaining the confidence to try to repair some things I previously considered "disposable", I learned about a drain-cleaning tool that more than paid for all of the issues I've purchased in the money it saved me on a call to a drain-cleaning service.

From super low-tech incredibly hi-tech, there is something to interest most tinkerers here.


Summary: Exc eeds expectation
Ok, I was expecting good things from this magazine, but what I got exceeded my expectations. The first thing that I noticed was the production quality of the publication. The pages are thick and satin like and the art is consistent and first rate. Most importantly, the content is exceptional. Typically with these sorts of books, there are many interesting tidbits, but no practical applications. Make: differs in that every time I turn the page there is something wonderful that begs to be created.

I brought my first Make: to work and almost didn't get it back. I showed it to five people and every single one of them subsequently bought various editions from Amazon. I figured it would be a good idea to subscribe to the magazine, but when I went to retrieve the subscription cards there were none left. My buddies stole them all for themselves!

Make: has fired my imagination and has me in projects for years to come. Good job O'Reilly!

Summary: Ads? What ads?
Not sure what magazine Brandnew was reading when he complained "70% of contents are sponsored, and ads appear everywhere", but it wasn't this one. Make has VERY few ads. I just quickly thumbed through this issue (Vol. 1), and was only able to find eleven pages that have ads on them, including inside the covers and the backcover. It's possible that I missed one or two others, but there's no way you'd ever say they were "everywhere". The ads that do appear are all relavent to the target audience. Like most magazines, they do have product reviews, but they're contained in about 10 pages, and again are all relevant to the reader.

Later issues do have more ads then the early ones, but even then, they are all clustered at the beginning and end of the magazine. In issue 4 (the latest) there are probably 15 pages of ads, and none appear in the main content area, between page 75 and 184.

Ok, now that I'm done debunking the nasty rumors spread by others, what do I think of the magazine itself? I love it. The projects are interesting, fun and informative. It's also one of the rare publications that isn't scared to publish ideas that could hurt someone. They publish all of the appropriate warnings, but they trust that you're smart enough to take responsibility for your own actions. Most of the projects are completely safe, but if you're buying this for your kids, I'd recommend that you check out each issue with them & decide on which projects they can do by themselves & which are better to do together.

Of course not every project will appeal to every reader, but they'll likely give you ideas that can be applied to other projects that do interest you. It might not appeal to everyone, but if it sounds interesting, you'll most likely love it.
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Wireless Hacking: Projects for Wi-Fi Enthusiasts

Publisher: Syngress Publishing
Authors: Lee Barken Eric Bermel John Eder Matt Fanady Alan Koebrick Michael Mee Marc Palumbo

ISBN: 193183637X
List Price: $39.95
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Summary: Left wanting
Lee Barkens book was a major dissappointment. The overall content lacks the descriptiveness one would expect from a book of its title. The reader is lead down an overly linear path of chaotic instruction, devoid of any explanation as to why the chosen method is presented. Wireless Hacking is lacking of any alternative solutions which might highlight or better suit the readers specific needs.

Left with no wiggle room, the reader is lead to believe that the methods presented are the best and only available, which is frequently false and completely misrepresented.

My advice is, spend your money elsewhere. There are far better resources available than what Lee Barken provides.
Summary: Just right for me!
This book sets out to educate, inspire and be a resource for building community wireless networks. For me the book lives up to my expectations. When dealing with the elements of building a wireless networks, some topics are difficult to get clear information on. Configuring m0n0wall is a good example. Try looking in the forums!
The step by step guides on specific hardware and specific releases of software may make it difficult to keep the book current but has infinitely more value to me than any attempt at a generic explanation. To illustrate this point, it is a long road to install Cacti as a network monitoring tool. You have to install Apache, PHP, Perl, RRD and Mysql before you can even start. I would never have made it, but Michael Mee's step by step guide made it a snap. Some of the software had been upgraded since the book was written but you could choose the same release as in the book. However, I found that the methodology in the book made it sufficiently clear that I could use the latest release in each case.

The fact that the book has many contributors means that each chapter is written by an expert in that particular field. These people have done it and are sharing it to the best of their ability.

There are many photographs and screen shots to make comprehension easier.

If you are interested in WiFi you should have this book on you bookshelf or closer. The word hacking in the title gives me that same feeling as when I am being followed by a State Cop! However, I suppose that others will feel different.

I hope the contributors and editor will endeavor to keep the book up to date as hardware and software evolves.

Summary: great book with great ideas
I have been wanting to build a community wireless network for a long time now, but digging through google and looking for books turned out to be difficult to find someone else doing something like me, until I found this book. Read the first 30 pages of it in the bookstore and I was hooked, I had to have it. The only problem I see with it is that they seem to do things in a cookie cutter way allowing little flexablity (the 802.11a backhaul is a good idea, but there are other ways than using hardware that is no longer being made and having to do cheap 'hacks' to get things going. I guess thats why it is called wireless 'hacking'. It assumes a good deal of prior knowledge, which for me is great since I am familiar with vi and unix, etc. but a newbie might be a bit confused. They should have made it a bit more friendly for newbies, at times I felt the whole book was somewhat of a hack, like they rushed to throw something together that people could use since nothing else exists like this book. They also seem to focus too much on configuring windows stuff which I find annoying since I use OS X/Linux. Many times it felt like hey were reading my mind, everything I have wanted to do for years, they did. It is a wee bit overpriced though, I would say it's worth $20-25.
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Home Hacking Projects for Geeks (Hacks)

Publisher: O'Reilly Media
Authors: Tony Northrup Eric Faulkner

ISBN: 0596004052
List Price: $29.95
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Summary: One big commercial for X-10... the product
Nothing in the splash page, back cover or anywhere with info letting you know it is almost 100% about the X10 hardware. I already own a house full of X10 stuff, so the fact that I wasted money on this book burns my soul. Not one thing deals with how to set up, rig or configure any of the projects without having to spend money on whichever X-10 product will do the job. If I wanted that I would just buy the product and read the installation guide that comes with it.
The author suckered me into buying the book... don't let him sucker you!
Summary: Interesting but nothing innovative
A great deal of the projects in this book are basically various forms of X10 module automation. The projects include how to automate a light with motion sensing, how to remotely monitor your pet, creating a whole house audio or time shifted audio, a keyless entry system, and intrusion detection and deterrence. For each project the items are detailed, the software described in detail, information is included on where to locate them, assembly instructions, scripts, and everything else you need to complete it. Only basic skills are needed for each project. Each project includes information on estimated cost, time and difficulty ratings so you can easily decide which ones you will tackle and which ones you may not want to. Home Hacking Projects for Geeks is recommended to anyone wanting to have a little fun with home electronics.
Summary: Fun but not completely original
Home Hacking Projects for Geeks is a really fun book to read which also provides instructions on how to perform some very interesting home improvements. This book reminded me a little bit of O'Reilly's other book "Smart Home Hacks", only the hacks in this book are not all specifically smart-home related. In any case, some of the hacks in the other book mentioned are also found in this book. "Home Hacking Projects", however, does contain some fun projects I haven't seen anywhere else.

Some of the more interesting projects in this book include how to remotely monitor your pet, creating time shifted radio, and how to make your home talk. One thing I really enjoyed about this book is that examples are provided for both a Linux and Windows environment. Additionally, configuration information is provided for your router, if the completed project is to be accessible from outside your home network.

While there are some projects included in this book that you might find elsewhere, this book does an excellent job of providing clear and detailed instructions, including wiring diagrams (if applicable), screen shots of configuration information, and a lot of other things that make the successful completion of these projects much more likely. You'll have a blast automating your home with this book.

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Hardware Hacking: Have Fun While Voiding Your Warranty

Publisher: Syngress Publishing
Authors: Joe Grand Ryan Russell Kevin Mitnick (Editor)

ISBN: 1932266836
List Price: $39.95
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Avg Cusomer Rating: 4
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Summary: Warning: This book will consume your free time!
When I ordered this book, I planned to give it to my little brother in the hopes of interesting him in the delightful world of hardware hacking. I didn't expect it to contain anything I hadn't picked up doing E&M research for MIT, or engineering research for the Air Force. However, the things in the book were surprisingly advanced, even for people with experience. There are many excellent ways to kill time in here, and they can even turn out to be useful. They are explained clearly and presented without being intimidating, which makes it perfect for the motivated beginner as well. If you have the basic equipment and the drive, this book is great for you!
Summary: good, but not for everyone
The title is somewhat misleading since theres a fair amount of console repairing information here. The actual hacking information ranges from simple controller rewiring to completely gutting a pc. The chapters done by the main author are very indepth and maybe out of reach of some but the author knows his subject. The chapters concerning the Atari systems though are quite the opposite. All the information presented has already been published by others before or has been available online for free for years, and the author seems more concerned about promoting his website and selling homemade games. Overall there isn't much information here that is new to justify the price but it's a nice compilation with plenty of nice pictures.
Summary: This Book made My Hardware EVEN MORE fun to play with
This book is good for anyone who wants to get into either Electronics or Computers..A book like this would have been Wonderful for My Highschool years, when I started playing around with Electronics...If you have a Child in Highschool or College who likes to tinker & find out how things work in a hands on fashion, GET THIS BOOK for them...I would even recommend this books To Amatuer Radio enthusiasts
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